So we have seen more than our fair share of the new Imperial Knight at the most recent Leicester All Scar events — our flagship 2014 Tournament, the Ryder Cup and the Vordrast Campaign. It looks like GW hit the proverbial ball out of the park due to their fixes to D introduced in 7th edition. Knights are far more survivable now or so it would seem with the nerf to Smash amongst other things... Most daemon princes and other FMC don't want to go anywhere near them now. On the flip side D is much random and I've seen a handful of ork commandoes hold up a Knight for several turns in assault... Poor Knight was rolling quite poorly and just couldn't get it done.
I've heard some belly aching in regards to Knights in terms of the power level they bring to the table but I've just got to ask are they really just that good? Lots of armies have access to the Knight via the Come the Apocalypse (CtA) column in the ally matrix... It's kind of crazy and I'm sure GW is not complaining nor should they. I've seen Knights paired with Eldar, Necrons and even Tyranids.
The Knight is most certainly good for sure—it can't be denied and I have four of them! On the other hand if the meta brings the right tools then they can be well handled - Edd Quick's Soul Grinder still haunts me!
Many of you are aware of the new formation dubbed the Adamantium Lance - it features three Knights with several strong buffs such as if they remain within 3" of each other they can re roll their ion shield saves. On top of that buff if one of these Knights is chosen as your Warlord then he is a Seneschal and has a 3++ ion shield save to boot.
Forge World has recently released the Cerastus Knight-Lancer:
Extremely fast and perfectly suited to hunt down other Knights amongst other big scary monsters. Several more from Forge World are on the way including the soon to be released Cerastus Knight Castigator:
Gerantius is my favorite solo Knight and the perfect choice in higher point games if you only want to field one. Gerantius is WS5 - BS5, has the USR It Will Not Die (IWND), can run and shoot or shoot and run plus he has a 3++ ion shield save. Gerantius can also issue and receive challenges.
So back to the original question - Are Knights really good enough to win a Leicester All Scar event? In the final round of the tournament, Austin Barret chances of winning the competition were over when he fell out of the top three thanks to Simon Rooke's cunning tank bustas. From what I've seen so far a preponderance of Knights can't win a major event. The meta is rapidly adjusting and the right armies can mulch through them in assault. Sure you can go a long way but when you finally end up facing a bad matchup it's over. Would you agree Austin?
What I've found is the more Knights then less support and as each Knight is eliminated their overall power level drops significantly. This was the case when the Forces of Light in the foursomes of the Ryder Cup deployed four knights. Three of them were mine and they fell like dominoes! Their main weakness is in assault—Meltabombs and haywire grenades are their bane since they have no save against these weapons. A couple of Meltabombs can make short work of a Knight and enough haywire grenades can get the job done as well.
So like I said they are good but so far they have not won the top spot yet and in the future I will be only fielding one Knight which I personally believe is the way to go but that's just my own opinion.