The idea came about as I wanted a new 3+ army but am not honestly a big fan of the look of Power Armour. I have always preferred the look of Scout armour. So I figured why not use Scout armour for Marines – there are other groups in the Grimdark with a 3+ save that do so without the black carapace, so who is to say you can’t have an elite human fighting force outside of the Space Marines.
And this week I am going to show you what fruit was borne from that idea. Today I am focusing on the ground pounding portion of the army, followed by the armoured support on Wednesday And my Allied detachment and future plans on Friday.
Every army needs a good core of troops, especially under 6th Edition, so I have 5 troop choices, predominantly my 4 squads of Grey Hunters.
Rather than actually using Boltguns for Boltguns I have used Shotguns as they look bad ass! This also meant that if I want to use Storm Bolters, I can use the Boltgun instead. The special weapons were all easy to put in, even easier when I realised there was an armt hat already looks like its crdaling to grip the underneath of the Shotgun rather than the long assed process I had been doing
A lot of these models units were done piecemeal as I went so I could mix pieces from Scout Bikers, Scout Snipers, Scout Marines etc. As such I have been bale to make some cool stances and looks to many models, bringing more character than I feel I could have with Power Armour, but for minimal effort.
The colour scheme is one I have used before with a Tau Kill Team – a night urban ops scheme with the bold gloss varnished orange visors. Its simple to paint but looks bold and striking. And in numbers, their orange visors have a slight unsettling quality, as if eyes looking out from the darkness… There is extra detail around the back of the armour, but I should go back through (ugh) and do some form of squad colours/marking for some extra colour and variety, plus calirty when fielding them as when close together they can get muddled up.
Again, I have stuck with Scout bodies through out, making good use of all the various pistols and knives I had accrued whilst making all the Grey Hunters.
The Wolf Priest has a chainsword for his Power Maul. I always point it out to new folks, but it does stand out. The reason for this – I think it looks cool! Rule of cool always comes first right. His plasma pistol also help set him apart for the Wolf Guard with his bolt pistol and chainsword.
I know loads of folks are likely wondering why I have not gone to the full 6 man units. But I just felt 5 man units were enough points wise.
Then Forgeworld came out with the Tartarus Terminators and I was sold. I picked up five and the weapon pack direct and a sixth from the net and stuck them together without any alteration beyond leaving off the emblem emblazed shoulder pads.
They fit in with the Scout armour aesthetic more so than standard Terminators, and I love that Storm Shield design. The Cyclone missile launcher was added later and was made from a Crisis Suit Missile Pod and a Target Lock
So there you have it – the ground pounding portion of my Space Wolves. Next timeI will show you the armoured might behind them, and that is where I really went for it with my converting!