The tournament is played over 5 event days! Yes you read that correctly. This has caused many seasoned tournament players to question the competitiveness of such an event as surely it easier to win a single game than three in a day under timed conditions. They are probably correct, but have completely missed the point as to why we choose to organise our event that way. The All Scars philosophy is about putting members first rather than running a tried and tested single day or weekend tournament format likely to put competitive play beyond the reach of our members. Why is that do I hear you say?
Well let me explain before you shout heresy, we as a club have reached the zenith of tabletop gaming comprehension: real life comes first. Yes you heard correctly, while difficult to believe, we will all as hobbyist reach that realisation some day. Does that make us less competitive? Far from it, we are still dogs of war and shall never capitulate to that paradigm of thinking! Our tournament is just another way of playing but I here you say:
"Surely it is easier to commit to one day than five?"
"What happens if you can't make a round?"
"How do you cope with the relentless codex releases when playing over a long period of time?"
All I will assure you will be answered in Part 2.